Eurogamer 's Keza MacDonald described Game Dev Story as "the best thing I've ever played on the iPhone" and praised the game for its unpredictable and addictive simulation gameplay. Club praised the game's freedom for the player's choice in how they choose to develop their company. Game Dev Story received positive reviews, praising the addictiveness of its mechanics and its somewhat realistic treatment of video game development. It was also later released on Nintendo Switch and PlayStation 4 on Octoand Februrespectively.
KAIROSOFT IPHONE GAMES WINDOWS
Ī Windows Phone port was released in July 2015. It was ported in 2010 to both iOS and Android. The original Game Dev Story was released in Japan for Microsoft Windows in April 1997. To reach the Hall of Fame, the player needs to get the critics to give a score of at least 32. When the player reaches the Hall of Fame level, they can make sequels to their game.
The scores generally affect the sales that go along with the game, and as they are in real life, sales are ranked with a number according to how they sold that week. Games are assigned review scores upon completion of a game ranging from 1–10 with a comment from the associated reviewer with his score. As the player progresses and earns more money, their building is improved upon and they are allowed to hire more staff, and thus create better games.
The user controls a number of factors which can help or hinder the quality of the games released, including hiring staff, controlling the direction and speed of development, and using items which give boosts for workers or change their jobs. The player takes control of a start-up video game developer, with the goal of making hit titles and consoles in order to make money. The menu on the left-hand side of the screen allows the player to control the direction of their game studio, while the bottom menu row shows the sales of their currently released game.